200 x 200 x 100 cm

A plant plays a first person shooter. The virtual
light, displayed by the monitor, is transferred to
the light environment in the room and stimulates
the plant. The botanical reactions are then sent
back to the controlling of the first person shooter.
This describes a feedback loop. Game realtime
and botanic real-time are adjusted by time
expansion and time compression. Both spaces
melt into each other and delocalize.